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- Derelicts
Two is better than one + getting back to a regular communication.
First of all, I apologize to all of you for the lack of communication in 2025 and 2026. The old me who was eager to share any sneak peeks or videos back at the start of the project really needs to get back here! Several…
Event8 changesMapsGameplay - Derelicts
Update on development and small Christmas Q&A with Infinity Area (in French)
Hello everyone! I hope you're all doing well and that you survived this past year. The development for Derelicts has been going steady and I've been working a lot on optimization during the first semester, and focused a…
Announcement1 changeGameplay - Derelicts
July Recap!
Hey everyone! I’m Jordan from Hashtag Survival, here to help Romain keep you updated on Derelict’s progress and take some load off his plate. Last month was packed with updates: we released a two-part Q&A series, publis…
Announcement1 changeGameplay - Derelicts
June News!
Hello everyone!👋 I hope your week went well. I know I've been quiet on the teasers and updates front for a while and I apologize- so much to do to have great foundations and optimize all my assets and gamepaly code for…
Announcement2 changesGameplay - Derelicts
Vestiges at dusk.
Hi everyone! I hope you're all doing well. I have been progressing a lot for the past month. I've been delayed on some of my mechanics that I wanted to polish and optimize a lot more, such as the building system. I'm tr…
Announcement2 changesPerformance - Derelicts
An interview about Derelicts for Game Rant + 2 articles
Hi everyone! I hope your week is starting well and your weekend was nice. I did an interview with the website Game Rant around 2 weeks ago so I thought I would post it here along with 2 additional articles they made as…
Announcement1 changeGameplay - Derelicts
Work in progress on arrow impacts and localized damage:
Greetings everyone! I hope your week went well. It's Friday now! Here are two sneak peeks I posted on the game's Youtube channel, concerning my work on arrow impacts: Enjoy your weekend! Romain
Announcement - Derelicts
Some more screenshots of what I've been working on recently!
Hello everyone! Here is a quick update to let you know I'm still alive and kicking, working on Derelicts! Enjoy some screenshots I took while working! Some new enemies I added. - A base players will be able to furnish a…
Announcement1 changeGameplay - Derelicts
I'm working on making the nights really dark...
Hello everyone. I hope you are doing well. Development has been really great the past weeks and I'm making a really good progress. Recently, I've started to work on the map, choosing the right type of foliage (good-look…
Announcement1 changeMaps - Derelicts
Some short gameplay while I'm working on optimization!
I'm still working hard on Derelicts and I'm looking forward to show you some new mechanics soon!
Announcement1 changeGameplay - Derelicts
A new friend...
Hello guys! I hope you enjoyed your weekend. I've recently been working on a new creepy enemy that will give you a good scare at night, crawling in the bushes! I'm trying to add innovative ideas concerning foes and work…
Announcement2 changesGameplay - Derelicts
Recent feature I've worked on: the Clay Furnace
Hello everyone! I hope you are having a nice weekend. I realized that I was posting a lot of updates on socials but that I was not doing it on Steam. This will change from now on! :) Here are videos of a feature have be…
Announcement






