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Steam News24 February 20264mo ago

v4.3.0 - Blacksmith Crafting update

Crafted items: Added Blacksmith-crafted items New crafting materials: Gems (dropped in dungeons) New crafting materials: Essences (from disenchanting magical, rare, and epic items) New crafting materials pack in the in-

Full notes

Full Depths of Endor: Dungeon Crawler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions5 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Maps
  • Balance
  • Fixes
addedAdded Blacksmith-crafted items
addedNew crafting materials: Gems (dropped in dungeons)
addedNew crafting materials: Essences (from disenchanting magical, rare, and epic items)
addedNew crafting materials pack in the in-game shop
changedUI Changes & QoL enhancements
changedUI improvements for better visual consistency (dialogs and cards)
Cure Affliction now heals the entire group, but the mana cost36Cure Affliction now heals the entire group, but the mana cost increased, buffNumber of enemies rebalanced : Dungeon level 1–31Number of enemies rebalanced : Dungeon level 1– decreased, nerfDungeon level 1–3 → 1 enemy 4–62Dungeon level 1–3 → 1 enemy 4– decreased, nerfDungeon level 1–3 → 1 enemy 4–6 → 2 enemies 7–93Dungeon level 1–3 → 1 enemy 4–6 → 2 enemies 7– decreased, nerf

Depths of Endor: Dungeon Crawler changes

addedAdded Blacksmith-crafted items
addedNew crafting materials: Gems (dropped in dungeons)
addedNew crafting materials: Essences (from disenchanting magical, rare, and epic items)
addedNew crafting materials pack in the in-game shop
changedUI Changes & QoL enhancements

Crafted items:

  • Added Blacksmith-crafted items

  • New crafting materials: Gems (dropped in dungeons)

  • New crafting materials: Essences (from disenchanting magical, rare, and epic items)

  • New crafting materials pack in the in-game shop

UI Changes & QoL enhancements

  • UI improvements for better visual consistency (dialogs and cards)

  • Loot always goes to the selected character when opening chests

  • Added filter by type in Inventory, Store and Bank

  • Added a new section in the city: Library. It currently contains the Bestiary and Backstory/Custom Map story. In the future, it may include all Custom Map features

  • Don't show decimals in Att/Def/Thieving and show the thousands separator

  • Added the possibility to move members while inside the dungeon to adjust strategy on the fly

Balance changes

  • Cure Affliction now heals the entire group, but the mana cost has been increased from 3 to 6

  • Number of enemies rebalanced:

    • Dungeon level 1–3 → 1 enemy

    • 4–6 → 2 enemies

    • 7–9 → 3 enemies

  • New Threat System: Enemy targeting is now calculated by a weighted probability based on party position (40/30/20/10) and can be modified by Taunt spells (x2 Taunt, and x3 Superior Taunt)

Bug fixes

  • Fixed an error that could cause slight discrepancies in the calculation of Magic Skill

Source

Steam News / 24 February 2026

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