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Full notes
Full Depths of Endor: Dungeon Crawler update
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What changed
- Maps
- Balance
- Gameplay
Depths of Endor: Dungeon Crawler changes
New Regular Update Now Available!
New Content
- New RaceRatmen * 95% physical resistance & 120% magic resistance. * +40% perception. * Immune to poison and diseases. * Secret Doors: Added to both default dungeons and custom maps. * New opening and ending cinematics.
Dungeon Maker
Added random map generation. * Added the ability to populate custom maps with default enemies. * Teleport tiles can now send players to a specific dungeon and position. * Added a checkbox to require defeating the boss before descending the stairs. * Fixes: * Fixed the enemy "Dialog" field. * Local images are now removed when clearing all enemies. * Added the ability to add custom images to default enemies. * Fixed custom images not displaying correctly when animations are disabled.
Balance Changes
- Consumable usage per combatEasy (3), Normal (2), Hard / Extreme (1). * Loot chance adjustments: Easy (-2%), Normal (Regular), Hard (+2%), Extreme (+4%). * Bag capacity: Limited to 40 items per character (increased to 100 with Master sub). Intended to reinforce the role-playing aspect and make the bank more meaningful.
Visual Improvements
Added new dungeon tile images. * Hand-drawn avatars now only display the current race.
Source
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