In this update5
Full notes
Full Depths of Endor: Dungeon Crawler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Depths of Endor: Dungeon Crawler changes
Perception System Rework
Perception now decreases with each NG+, so at the start of each new game you will notice a decrease in this stat
Specialized race and guild combinations are now rewarded much more
Non-specialized characters will stay much farther from the cap
Unified the Perception cap for all guilds at 95%
Increased Ninja Perception multiplier from x1.2 to x1.4
Decreased Ranger Perception multiplier from x1.75 to x1.6
New Skill
Ranger Explorer skill: Pathfinder (+0.2 Fighting Skill & Perception, guild multiplier)
Systems
Reverted experience gains to the previous formula
Dungeon Maker Improvements
Added ability to assign physical, magical, and affliction immunities to enemies
Enhanced random map generator:
Added new room shapes (L-shaped, cross-shaped, etc.)
Added sub-rooms separated by walls and doors
Room numbering now based on sub-rooms and hallways
Added ability to duplicate enemies
Simplified enemy customizer filters for faster workflow
Quality of Life
Added option to increase stats by 10 at a time
Added log notification when a companion is critically wounded
Source
Changelog.gg summarizes and formats this update. How we read updates.
