Full notes
Full DEMONOLITION update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! We’ve been listening to your feedback and present Patch 1.4 with new improvements and experimental changes.
What changed
- Gameplay
- Balance
- UI and audio
Balance and Experimental Waves
Balance has been updated in 10-wave mode on Normal difficulty. An experimental feature has been added: sometimes waves will consist of enemies of a single type. These enemies are slightly weaker than their regular versions to maintain balance and keep fights interesting.
Sound
Player and enemy footsteps are now more audible, helping you better navigate the battlefield and plan your actions.
Weapons
Vector recoil has been fully reworked to make shooting more controllable and enjoyable.
UI and Notifications
UI has been improved. New notifications before the start of a round help you better assess the situation and prepare for the upcoming wave.
Source
Changelog.gg summarizes and formats this update. How we read updates.
