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Steam News30 September 20259mo ago

Patch 1.2

Rendering & Graphics Reworked lighting and shading: now using physically accurate smooth transitions. Improved lighting on the Graveyard map: added additional light sources.

Full notes

Full DEMONOLITION update

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What changed

3 fixes2 additions9 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Balance
  • Server
changedRendering & GraphicsReworked lighting and shading: now using physically accurate smooth transitions.
changedRendering & GraphicsImproved lighting on the Graveyard map: added additional light sources.
addedRendering & GraphicsEnhanced Graveyard environment: new effects and objects for greater atmosphere.
fixedSoundFixed a bug where the can-opening sound could be heard across the entire map.
changedWeaponsReworked weapon switching system.
changedWeaponsAdjusted weapon switch speeds: Raise time reduced from 1.0 to 0.75 for all guns.
weapon switch speeds: Raise time1.00.75weapon switch speeds: Raise time decreased, nerf

Rendering & Graphics

  • Reworked lighting and shading: now using physically accurate smooth transitions.

  • Improved lighting on the Graveyard mapadded additional light sources.
  • Enhanced Graveyard environmentnew effects and objects for greater atmosphere.

Sound

  • Fixed a bug where the can-opening sound could be heard across the entire map.

Perks & Animations

  • Perks are now granted instantly, without waiting for the end of the animation.

  • Faster can-opening animation.

Weapons

  • Reworked weapon switching system.

  • Adjusted weapon switch speedsRaise time reduced from 1.0 to 0.75 for all guns.
  • Slightly reduced recoil on the AK-47 and Vector.

  • Adjusted AK-47 aim position: now closer to the player.

  • Limited weapon rotation visuals for weaker systems. In aiming mode, weapons no longer drift upward and to the right.

Gameplay

  • Fixed a bug with interactive objects: interaction now triggers immediately without needing to stand too close.

  • Increased survival time while downed.

  • If a player is left alone (in solo or co-op) with no one to revive them, bleed-out speed is now increased to avoid long delays.

Interface

  • Improved UI: while downed, a visual indicator now shows decreasing health and the time left until death.

Network Fixes

  • Fixed a bug where private lobbies were shown in the public server search list.

Our team continues to work hard on the game, preparing new maps, weapons, and unique mechanics to keep battles fresh and exciting. Stay tuned for more updates!

Source

Steam News / 30 September 2025

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