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Steam News1 October 20259mo ago

Patch 1.3

Hello everyone! It hasn’t been long since the last update, and we’re back with more news — welcome Patch 1.3. Balance and Difficulty We’ve listened to your feedback and improved the balance in the 10-wave mode.

Full notes

Full DEMONOLITION update

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Repeated intro

Hello everyone! It hasn’t been long since the last update, and we’re back with more news — welcome Patch 1.3.

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Maps
  • Gameplay
changedBalance and DifficultyWe’ve listened to your feedback and improved the balance in the 10-wave mode. Enemies now deal less damage at the start, with their strength growing more gradually. This allows you to better adapt to the game’s rhythm and prepare for tougher moments.
addedEnemy Visibility and VFXThanks to new visual effects, enemies are now easier to spot. Battles feel clearer and more dynamic, with foes standing out more against the map.
changedHead HitboxWe’ve increased the head hitbox for all enemies. This means aiming feels smoother, and every precise shot is rewarded as it should be.
changedHead HitboxThat’s all for now — stay tuned for future updates!

Balance and Difficulty

We’ve listened to your feedback and improved the balance in the 10-wave mode. Enemies now deal less damage at the start, with their strength growing more gradually. This allows you to better adapt to the game’s rhythm and prepare for tougher moments.

Enemy Visibility and VFX

Thanks to new visual effects, enemies are now easier to spot. Battles feel clearer and more dynamic, with foes standing out more against the map.

Head Hitbox

We’ve increased the head hitbox for all enemies. This means aiming feels smoother, and every precise shot is rewarded as it should be.

That’s all for now — stay tuned for future updates!

Source

Steam News / 1 October 2025

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