Full notes
Full Demon Lord: Just a Block update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Maps
- Gameplay
- Fixes
Demon Lord: Just a Block changes
Content Optimizations
——Angel Room Ability buff [Recycle]: Randomly discard 3 -> 1 Ability, Gold +20.
——Angel Room Ability buff [Salvation]: Randomly discard 1~4 -> 1 Ability, Max HP +5~20.
——New Soul contract: Below half HP, ATK +1.
——Optimized Treasure Map text.
——Greatsword now gains an extra 1 DMG bonus for every Turn charged.
——Baby Demon Lord changed: Initially gain 20% DMG RED. Gain 3% per death, up to a max of 60%.
——Reduced Starter Village billiard boss HP: 200→120.
——Increased normal Ability limit: 99→199.
——Yuwave Incarnation initial body segments: 3→4.
——Fire stands can now ignite apples or boxes more easily.
Bug Fixes
——Fixed a bug where Yuviathan's and Baby Bone Dragon's bodies interfered with pushing boxes.
——Fixed a bug where body parts remained when switching the First Fantasy Weapon from Yuviathan to other Weapons.
——Enhanced the transparency of warning effects.
——Player's DMG to Environmental Cards is now a minimum of 1, fixing the issue of getting stuck.
Source
Changelog.gg summarizes and formats this update. How we read updates.
