Full notes
Full Demon Lord: Just a Block update
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What changed
- Gameplay
- Performance
- Balance
- Fixes
Demon Lord: Just a Block changes
Let's see what's new in 26.5.1、
New Features
Added the ability to switch items by pressing Q/LB.
- OptimizationsReduced the early-game pressure in the Royal Dungeon and Starter Village, and added more prompts for "quick reactions".
Increased base Hitstun for Royal Dungeon enemy [Ghost Soldier]: 1 -> 2
Increased base Hitstun for Royal Dungeon enemy [Ghost Lancer]: 1 -> 2
Increased base Hitstun for Royal Dungeon enemy [Ghost Spider]: 0 -> 1
Added a jump warning indicator and a new wind-up animation for the Ghost Empress.
Slightly reduced the Ghost Empress's jump speed when targeting the player.
Added a chase sequence prompt before the Ghost Empress boss fight.
Added more destructible objects to the Ghost Empress boss arena to help players clear up space faster.
Reduced base HP for Starter Village enemy [Rolling Log]: 25 -> 16
Reduced base HP for Starter Village enemy [Gear Monster]: 20 -> 16
Reduced base HP for Starter Village enemy [Auto Dummy]: 25 -> 20
Added a jump warning indicator for the Ham Knight.
Optimizations: Buffed some underperforming abilities and smoothed out some frustrating experiences.
Buffed ability [Focused Lightning]: Lightning count +1 -> 3, all striking the same spot.
Buffed ability [Neverending]: Strikes 1 lightning bolt every other turn -> Strikes 1 lightning bolt every turn.
Buffed ability [Demon Lord Cooldown]: All ability cooldowns -1 -> All ability cooldowns -15%, minimum -1.
Ability description optimization for [Environmental Scapegoat]: When taking DMG, randomly destroys 5 environmental objects instead.
Chests will no longer drop bombs.
Optimized the display of [Heart of Fire].
Added boxes next to more chests in the river... you know what to do.
Added ground under the gold skull in a certain area, making it easier to obtain through special means.
Summoning abilities will no longer trigger in the Demon Lord's Tomb and Sokoban rooms.
Other Optimizations
Fixed a bug where [Heart of Fire] and [Vengeance Barrier] would fail when triggered simultaneously.
Fixed a bug where portals would spawn on water in certain situations.
Fixed a bug where the game would freeze during level saves on certain devices.
Fixed a bug where triggering too many Harvests would crash the game.
Increased the maximum number of saved history records: 50 -> 500.
Source
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