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Steam News30 April 20262mo ago

April 30 Update

Hey everyone, we’ve just rolled out a new patch! ——Once the player Unlocks the Ham Weapon, the Ham will no longer remain on the field ——Fixed a bug where Shooter bullet size was not correctly buffed by Bigger Slimeball

Full notes

Full Demon Lord: Just a Block update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, we’ve just rolled out a new patch!

What changed

3 fixes3 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
addedHey everyone, we’ve just rolled out a new patch!
removed——Once the player Unlocks the Ham Weapon, the Ham will no longer remain on the field
fixed——Fixed a bug where Shooter bullet size was not correctly buffed by Bigger Slimeball
added——The Merchant can now be backstabbed
changed——Expanded the Crimson Lady boss Room and slightly reduced the Crimson Lady boss's HP
added——Added an 'Unstuck' button to the pause menu
——Baby Demon Lord adjusted: +2%+3%——Baby Demon Lord adjusted: + increased, buff

Demon Lord: Just a Block changes

addedHey everyone, we’ve just rolled out a new patch!
removed——Once the player Unlocks the Ham Weapon, the Ham will no longer remain on the field
fixed——Fixed a bug where Shooter bullet size was not correctly buffed by Bigger Slimeball
added——The Merchant can now be backstabbed
changed——Expanded the Crimson Lady boss Room and slightly reduced the Crimson Lady boss's HP

——Once the player Unlocks the Ham Weapon, the Ham will no longer remain on the field

——Fixed a bug where Shooter bullet size was not correctly buffed by Bigger Slimeball

——The Merchant can now be backstabbed

——Expanded the Crimson Lady boss Room and slightly reduced the Crimson Lady boss's HP

——Added an 'Unstuck' button to the pause menu

——Baby Demon Lord adjusted: +2% → +3% DMG RED per death

——Fixed a bug where Nian might fail to enter its second phase normally

——Fixed a bug where pressing any unrelated key could skip story dialogue

——Decreased the overall difficulty of puzzle Rooms

——Slightly relaxed the timing windows required for Dodge and Parry

——Slightly increased the Spectral Queen's attack wind-up in Normal mode

Source

Steam News / 30 April 2026

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