Update history
Latest Demolish or Die updates
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- Demolish or Die
December 27 Update
Misc: -Added an option to remove blood and gore! You can find it in the Settings menu of both the Main Menu and the Pause Menu; -Made new particle effects that appear when bullets hit flesh in the "no blood and gore" mo…
Patch notes1 changeGameplay - Demolish or Die
December 21 Update
Added a Speedrun Mode! Start a new game and select the Speedrun Mode option to get it to work. Bugs Fixed: -Language button in the main menu disappearing when the aspect ratio of your display is wider than 16:9;
Announcement2 changesFixGameplay - Demolish or Die
December 16 Update
Additions: -A new tutorial screen that explains where your vehicles are stored (the ones that are gifted to you when you save civilians in flying cages). The vehicles you earn are stored in the closest parking lot to yo…
Announcement1 changeGameplay - Demolish or Die
December 12 Update
English: New activity: Civilian rescue! There are now flying cages carrying civilians around Copistan. Save the civilians and talk to the them, and you might get a reward! Bug Fixes: -Tutorial Island disappearing when t…
Event3 changesUI/audio - Demolish or Die
November 24 Update
Added a Brazilian Portuguese translation to the game! I had to change a lot of code to make the language changing system, so let me know if I accidentally broke anything. Adicionei uma tradução para o português brasilei…
Store3 changesGameplay - Demolish or Die
November 14 Update
Misc: -Improved the Player's running animations (Kimo's arms were looking weirdly stiff); -Added teleportation particle effects and sounds to the player when he steals a vehicle; -Made a better water sound effect for th…
Patch notes1 changeUI/audio - Demolish or Die
October 28 Update (New Enemy Added!)
A new enemy has been added: the morality drone. They roam the streets, scan both pedestrians and the player, and punish them if they find something wrong. They're very nimble during combat, so you better have a good aim…
Announcement2 changesGameplay - Demolish or Die
September 28 Update
Misc: -Added a camera shake intensity slider to the settings menu (which is in the pause menu); -Tanks now smoke and burn when badly damaged, like cars in the game do; -Player driven tanks now sink in the ocean; -Added…
Patch notes2 changesFixGameplay - Demolish or Die
September 25 Update
Misc: -Made a new cave Dungeon! -Cut-scene loading times are around 90% faster now; Bug Fixes: -Player fall velocity increasing when not falling in some circumstances, making the player fall really fast nonsensically wh…
Patch notes2 changesGameplayUI/audio - Demolish or Die
August 19 Update
I recently noticed that two pictures were missing, and I have no idea how this happened, because in my repeated testing there were no pictures missing. But anyway, I'm sorry about those missing photos and for the really…
Announcement2 changesBalanceMaps - Demolish or Die
July 30 Update
Misc: -Made particle effects for: car crashes, street lights and fire hydrants breaking; -Made more sound effects for vehicles crashes, in different intensities; -Added camera shake to car crashes when driving; -Made a…
Patch notes2 changesBalanceUI/audio - Demolish or Die
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Just fixing two major bugs I accidentally introduced in yesterday's update: -Head shots not doing critical damage; -Building debris not colliding with the player;
Announcement1 changeBalance - Demolish or Die
July 19 Update (Visual Car Damage!)
Misc: -Made and implemented a visual damage system on all ground vehicles (!); -Building debris now damages outpost enemies; -Made an interior for the military outpost building that was lacking it; BugFixes: -Player bei…
Patch notes1 changeBalance - Demolish or Die
July 13 Update
Steam Achievements have been added! If you already achieved the things described in the achievements, you can get the achievements you earned upon loading the game in the city. Well, except for these achievements: SSS C…
Store2 changesGameplay - Demolish or Die
July 5 Update (Controller Support Added!)
Controller support is here! If your controller doesn't work right away, please use the key mappings menu (accessible from the pause menu) to manually configure the buttons. I have personally found the game to be much ha…
Announcement3 changesFixUI/audio - Demolish or Die
Controller Support Progress
Hey, everybody! Just wanted to say that adding controller support is taking way, way longer than I thought it was going to, due to the need to rewrite a significant portion of the interface code. My apologies for this m…
Announcement1 changeUI/audio


