Repeated intro
Hey everyone, based on your feedback, here is a quick hotfix v0.8.395 addressing some balance issues with the previous patch:
What changed
2 fixes0 additions1 change0 removals
fixedHey everyone, based on your feedback, here is a quick hotfix v0.8.395 addressing some balance issues with the previous patch:
changedBalancing - Reroll now costs 20 Engrams (was 30) - Healing Totem now heals 10 HP for 4 Engrams (was 5 Engrams) - Rooms with an object at its center (chest, Artefact shop, Healing Totem) now spawn a random number of monster waves that scales with the Threat Level (max number of waves: 8). This will allow players to drop more Engrams during a dungeon exploration.
fixedFixes: - Fixed a bug where you could use the Healing Totem without enough Engrams
Demise Sanctuary changes
fixedHey everyone, based on your feedback, here is a quick hotfix v0.8.395 addressing some balance issues with the previous patch:
changedBalancing - Reroll now costs 20 Engrams (was 30) - Healing Totem now heals 10 HP for 4 Engrams (was 5 Engrams) - Rooms with an object at its center (chest, Artefact shop, Healing Totem) now spawn a random number of monster waves that scales with the Threat Level (max number of waves: 8). This will allow players to drop more Engrams during a dungeon exploration.
fixedFixes: - Fixed a bug where you could use the Healing Totem without enough Engrams
Changelog:
Balancing - Reroll now costs 20 Engrams (was 30) - Healing Totem now heals 10 HP for 4 Engrams (was 5 Engrams) - Rooms with an object at its center (chest, Artefact shop, Healing Totem) now spawn a random number of monster waves that scales with the Threat Level (max number of waves: 8). This will allow players to drop more Engrams during a dungeon exploration.
Fixes: - Fixed a bug where you could use the Healing Totem without enough Engrams