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Steam News15 February 20251y ago

(Beta) 0.4 -> 0.4.1 Patch Notes

Hey DeltaPhysicists, mostly polishing tweaks for this one. No significant bugs discovered, so will be pushing 0.4 to main/public branch next week.

Full notes

Full DeltaPhysics update

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Repeated intro

Hey DeltaPhysicists, mostly polishing tweaks for this one. No significant bugs discovered, so will be pushing 0.4 to main/public branch next week.

What changed

1 fix1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
changedAir Particle Changesadjusted force field for smoother and more consistent path
changedAudiorolling SFX now also factors in linear speed; will sound quieter at lower speeds
changedAudiodecreased range for some SFX, to be less audible when off-camera
addedMisc.added trigger to de-spawn certain objects in the Loop, to help restabilize the simulation
changedMisc.slightly decreased size of some collision hitboxes, to prevent unintended physical interactions
changedMisc.adjusted some more loading zones, to prevent player from seeing unloaded map parts

Air Particle Changes

  • smoother wind trail by decreasing distance between vertices

  • adjusted force field for smoother and more consistent path

Audio

  • rolling SFX now also factors in linear speed; will sound quieter at lower speeds

  • decreased range for some SFX, to be less audible when off-camera

Misc.

  • added trigger to de-spawn certain objects in the Loop, to help restabilize the simulation

  • slightly decreased size of some collision hitboxes, to prevent unintended physical interactions

  • adjusted some more loading zones, to prevent player from seeing unloaded map parts

  • fixed some misaligned graphics

Source

Steam News / 15 February 2025

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