Full notes
Full DeltaPhysics update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello DeltaPhysicists! Apologies for the slight delay in posting, circumstances happening yet again, more on that in the delay section. Before that, 0.8 beta is out and introduces more polish! Will push 0.8 to public if no major issues, but fixes will have to wait until after development break.
What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
Features
New background music and (animated) backgrounds.
Some SFX updates; more to come in later updates.
Changes
Plinko area has been slightly moved to align with new background.
More attempts at improving load stutters. More level geometry is now always pre-loaded instead of loading only when needed.
Development Delay & Roadmap
Despite being close to 1.0 with mostly polish left, development on DeltaPhysics unfortunately will be paused in the foreseeable future (a few months). If all goes well, the release is still aimed at 2026 with the following updates:
Continuing 0.8 - more visual and SFX polish.
Animation sequence for ability upgrades.
Proper game completion and credits.
Optimizations & bugfixes.
Of course, more feedback and suggestions are welcome, and your patience really is appreciated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
