In this update2
Full notes
Full Deisim update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Deisim changes
1.57 - The Animals Strike Back - Fantasy Update Part IV
I'm glad to announce that the Fantasy update part IV is now live! This update is a major revamp of the animals making them feel more alive and allowing them to interact with their environment.
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You can see all the changes below. Steam post image Changelog
Dinosaurs can now eat animals
Improved animations for all animals
Improved audio for all animals
Animals can now attack each other and other creatures
Predators now hunt other animals for food
Dangerous animals will now retaliate against humans trying to hunt them
Humans will now try to hunt dinosaurs if they are unable to obtain meat from other sources for an extended period
Improved Dinosaurs bones VFX
Fixed performance issues with Alien Invader
Fixed performance issues with Lumishark
Fixed performance issues with Lumicervus
Fixed a missing material on the alien mothership
Fixed alien armies crossing water tiles to attack human cities instead of traveling by land
Fixed skybox visual glitches that could cause discomfort during transitions between day and night
Removed the AZERTY checkbox in Desktop Mode. The game now automatically detects the correct key regardless of keyboard layout.
Source
Changelog.gg summarizes and formats this update. How we read updates.
