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Steam News7 August 20269h ago

Update Friday #6

Hi folks! As you may have noticed, I have been pushing patches and not posting patch notes; I am sorry, life has been very busy.

Full notes

Full Defi's Devotion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedMajor overhaul of the simulation now that Hero communication is getting online. The NPCs now have no desire to attack the Seed but will note it's sighting to let any Heroes know when they come by.

Defi's Devotion changes

addedMajor overhaul of the simulation now that Hero communication is getting online. The NPCs now have no desire to attack the Seed but will note it's sighting to let any Heroes know when they come by.

Hi folks! As you may have noticed, I have been pushing patches and not posting patch notes; I am sorry, life has been very busy. My focus is on moving the game forward which is why I keep patches rolling but sometimes the notes don't get a timeslot. With that said, lots to check out this time around.

Major overhaul of the simulation now that Hero communication is getting online. The NPCs now have no desire to attack the Seed but will note it's sighting to let any Heroes know when they come by.

Roots and Zombies spawned by the Seed menu are now spawned in the simulation and will look for corpses.

Infection within the building and NPCs was spreading far too quickly before. There were many feedback loops that were far too powerful to keep the simulation meaningful. Now the simulation has proper flows and control over the time of day. This allows for the NPCs to follow daily routines and shift the pacing along the way.

More updates to come :) Thank you for checking out Defi's Devotion.

Source

Steam News / 7 August 2026

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