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Steam News8 July 202628d ago

Mid-Week Update

Hello! I went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons.

In this update2

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Full Defi's Devotion update

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Repeated intro

Hello!

What changed

8 fixes1 addition0 changes2 removals
  • Maps
  • Gameplay
  • Store
  • Balance
fixedI went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons. Along with that I suddenly felt determined to refactor my road generation and give it another shot; that evening they were generating without causing stutters on map loading. Another side effect of moving too fast in the last build was weirdness in the landscape material. With generation updates, I went through and recoded my biome info streams and overhauled the forest generation. That took me through cleaning up building generation and NPC building selection. They should be spreading out more but can still clump up which will be addressed as we go.
addedNew Feature:Roads!!! They all lead to somewhere new for you to conquer
fixedBug Fixes:Talents all refresh on point spend to update status
fixedBug Fixes:Seed menu pop-ups work even when unable to purchase
removedBug Fixes:Collision for map icon sprites has been disabled
fixedBug Fixes:Mine does AoE damage

Defi's Devotion changes

fixedI went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons. Along with that I suddenly felt determined to refactor my road generation and give it another shot; that evening they were generating without causing stutters on map loading. Another side effect of moving too fast in the last build was weirdness in the landscape material. With generation updates, I went through and recoded my biome info streams and overhauled the forest generation. That took me through cleaning up building generation and NPC building selection. They should be spreading out more but can still clump up which will be addressed as we go.
addedRoads!!! They all lead to somewhere new for you to conquer
fixedTalents all refresh on point spend to update status
fixedSeed menu pop-ups work even when unable to purchase
removedCollision for map icon sprites has been disabled

I went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons. Along with that I suddenly felt determined to refactor my road generation and give it another shot; that evening they were generating without causing stutters on map loading. Another side effect of moving too fast in the last build was weirdness in the landscape material. With generation updates, I went through and recoded my biome info streams and overhauled the forest generation. That took me through cleaning up building generation and NPC building selection. They should be spreading out more but can still clump up which will be addressed as we go.

New Feature:

  • Roads!!! They all lead to somewhere new for you to conquer

Bug Fixes:

  • Talents all refresh on point spend to update status

  • Seed menu pop-ups work even when unable to purchase

  • Collision for map icon sprites has been disabled

  • Mine does AoE damage

  • Seed menu reliably sets levels so late joiners see current level

  • Cost for talents are appropriately charged

  • Townsquare mesh now allows Niagara effects to interact

  • Root talents are no longer lost on death for the client

Thank you for following the progress of Defi's Devotion! Enjoy the rest of your week and this update <3

Source

Steam News / 8 July 2026

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