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Steam News21 September 20187y ago

Sizzling Hot Updates - What's cooking here's a peek

We hope you see this update as a sizzling hot initiative. Its been work but exciting work for the team in New Zealand to bring to our customers something new and refreshing.

Full notes

Full Defense Task Force - Sci Fi Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions14 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • Performance
  • Events
  • Balance
addedWe hope you see this update as a sizzling hot initiative. Its been work but exciting work for the team in New Zealand to bring to our customers something new and refreshing. In this update we want you to see a variety of different game level maps which we call Blueprints for you to engage with the Krakens in a different manner. Here is a sneak peek of some of what's been worked on so far.
addedWe have added 5 new blueprints (game level maps)
changedWe have also changed the way the blueprints are unlocked by winning the sectors in each Region
changedThe maps are in increasing levels of strategy in terms of path options
fixedWe have addressed the Game re-balancing
changedTurret targeting system improvements have been accomplished

Defense Task Force - Sci Fi Tower Defense changes

addedWe hope you see this update as a sizzling hot initiative. Its been work but exciting work for the team in New Zealand to bring to our customers something new and refreshing. In this update we want you to see a variety of different game level maps which we call Blueprints for you to engage with the Krakens in a different manner. Here is a sneak peek of some of what's been worked on so far.
addedWe have added 5 new blueprints (game level maps)
changedWe have also changed the way the blueprints are unlocked by winning the sectors in each Region
changedThe maps are in increasing levels of strategy in terms of path options
fixedWe have addressed the Game re-balancing

We hope you see this update as a sizzling hot initiative. Its been work but exciting work for the team in New Zealand to bring to our customers something new and refreshing. In this update we want you to see a variety of different game level maps which we call Blueprints for you to engage with the Krakens in a different manner. Here is a sneak peek of some of what's been worked on so far.

  • We have added 5 new blueprints (game level maps)

  • We have also changed the way the blueprints are unlocked by winning the sectors in each Region

  • The maps are in increasing levels of strategy in terms of path options

  • You will also get to meet Mega Bosses on your way to victory

  • We have addressed the Game re-balancing

  • You will see an improvement in the visuals within the game

  • Turret targeting system improvements have been accomplished

  • Game performance increased by 110% when using large blueprints like Elara

  • Added a Feature to Benefit Youtube and twitch Streamers

A peek into some of the new maps that have been launched Blueprint Oberon

Blueprint Ariel

Blueprint Cordelia

We hope you enjoy these Blueprints as much as we enjoyed making them The silence to come back stronger has been the focal point for this update. Mega Bosses have been introduced in the game for more challenge and strategy gameplay.

Here's the power of the Mega Bosses

https://youtu.be/lMcau8jDyPk

Mega Boss (Sector Commander) Features

  • You will now have to defeat 20 new Mega Boss units (one for each sector).

  • The Mega Boss units transfers health and shield from normal Kraken units in order to heal themselves.

  • These Mega Bosses also have the power to Disable the Towers that commanders deploy. Higher level bosses can disable towers faster and for longer.

  • Mega Bosses also have the power to spawn normal Kraken units every X seconds. They won't give up that easily after all :-)

  • Mega Bosses have the ability to cloak their fellow Krakens with a greater range than normal Kraken units to transfer health and shield from normal Kraken units in order to heal themselves.

Game ReBalancing:

  • The game has been game completely rebalanced to support Mega Bosses game mechanics.

  • To make the game enjoyable for someone new to someone who loves endless play we have balanced gameplay upto wave 2000 for all sectors.

  • In order to address repetitiveness the game has been completely rebalanced to allow all Kraken units in every sector to begin spawning from wave 35 onwards

  • The missile tower is back in all its previous glory. Missile Tower damage has been boosted by 24%

  • The damage done to extractor by Terminator Kraken unit has been reduced by 75%

Visual Effects:

  • Now when a Kraken is shielded a visual shield bubble shows when they are under attack and will stay on until the shield is fully drained.

  • Healing visual effects are shown when a Kraken unit is being healed by another Kraken unit or by a Sector Mega Boss .

  • Mega Boss tower attack visual effect added. This can be viewed in a slow moving dark energy missile which also has a charging time and visual effect.

  • Life steal visual effects added whenever a Mega Boss drains HP or Shields from another Kraken unit.

Turret targeting system improvements:

  • Cocoons are now the lowest targeting priority for all towers. This prevents towers from locking on to cocoons when they have more productive targets to shoot at.

  • Towers no longer target enemy Kraken units which are 100% immune to them. For example Plasma Beam tower will not shoot at the fire Golem and the Machine Gun tower will not shoot at the Stone Golem. This is to prevent the appearance of a tower attacking a unit when in fact its doing zero damage.

Performance Enhancements:

  • Game performance increased by 40% when using simple blueprints like XT1.

  • Game performance increased by 110% when using large blueprints like Elara.

Feature to Benefit Youtube and twitch Streamers

For our Youtube friends who have supported us to market and showcase out game: The challenge - The music we used for our intro video was registered music for Adrev by the composer. We we not aware of this. So what Happened? Even though many Youtube Tower Defense lovers raised their hands to support the game, at the end politely told us thanks but no thanks. We felt rejected and that was a perception in our mind when someone was bold enough to tell us the truth or why they would not feature the game on their channel. How we have addressed this: In the game now anyone has the ability who wants to stream the game to have their own custom music such as music downloaded from the youtube free music library for content creators.

Feature for Localization:

For now we have managed to translate the game in German, Portuguese, Spanish, French. Its not A class but its good enough for where we are at in terms of localisation. If you do find something incorrect please please please do give us feedback so we could have this addressed.

Source

Steam News / 21 September 2018

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