HomeGamesUpdatesPricingMethodology
Steam News9 March 20263mo ago

Deepstone Rift - Update v0.1 / Major Tech Tree

Deepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style!

In this update1

Full notes

Full Deepstone Rift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes12 additions12 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Performance
changedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post image✨ Major Features & Progression
addedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post imageNew Upgrade Tree: Enemies now drop Gems, which can be spent in our brand-new progression tree. Use Gems to unlock and upgrade towers, character stats, diggers, and collectors.
addedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post imageNew Guard Companions: You can now purchase Guards from the tech tree that actively follow your character and help you fight off enemies!
addedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post imageCharacter Overhaul: We have completely revamped the player character with a brand-new 3D mesh, updated animations, and totally rebuilt shooting and mining systems for a much better feel.
changedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post image⚔️ Gameplay & Combat
changedDeepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post imageSimultaneous Spawner Logic: Overhauled the enemy spawner system to allow for simultaneous spawns, making defense waves much more intense and dynamic.

Deepstone Rift changes

changed✨ Major Features & Progression
addedNew Upgrade Tree: Enemies now drop Gems, which can be spent in our brand-new progression tree. Use Gems to unlock and upgrade towers, character stats, diggers, and collectors.
addedNew Guard Companions: You can now purchase Guards from the tech tree that actively follow your character and help you fight off enemies!
addedCharacter Overhaul: We have completely revamped the player character with a brand-new 3D mesh, updated animations, and totally rebuilt shooting and mining systems for a much better feel.
changed⚔️ Gameplay & Combat

Deepstone Rift - Update v0.1 Greeting miners! its time for a big update with new ways to play the game. entirely different systems, and gameplay style! Steam post image

✨ Major Features & Progression

  • New Upgrade TreeEnemies now drop Gems, which can be spent in our brand-new progression tree. Use Gems to unlock and upgrade towers, character stats, diggers, and collectors.
  • New Guard Companions: You can now purchase Guards from the tech tree that actively follow your character and help you fight off enemies!

  • Character OverhaulWe have completely revamped the player character with a brand-new 3D mesh, updated animations, and totally rebuilt shooting and mining systems for a much better feel.

⚔️ Gameplay & Combat

  • Simultaneous Spawner Logic: Overhauled the enemy spawner system to allow for simultaneous spawns, making defense waves much more intense and dynamic.

  • Anti-Camping HazardWatch your head! We introduced Ceiling Rockfalls to punish players who try to camp in one safe spot for too long.
  • Tower Build CapacityIntroduced a tower build limit to balance out the defense phase and encourage more strategic tower placement.
  • Streamlined Game FlowRemoved the old "Preparing Mode" entirely and added a highly requested "Skip Mining" button to keep the action moving at your pace.

🗺️ Level Design & Mechanics

  • Pathing Redesign: Completely redesigned the enemy spawn points and paths across all existing levels for better balance and flow.

  • Blocking DoorsReworked the blocking door mechanics to make them more reliable and intuitive during gameplay.

🎨 Visuals & Audio

  • Original SoundtrackAdded an entirely new, atmospheric soundtrack to the game.
  • Fresh SFXImplemented new sound effects across the board for a punchier audio experience.
  • Collector AnimationsCollectors now have a satisfying new animation where they physically throw mined minerals back to your base.
  • Brighter Projectiles: Enhanced character bullets with brighter colors and a more appealing design to make combat easier to track.

🛠️ Quality of Life & UI

  • Camera "See-Through" ShaderImplemented a new shader that makes walls and chests transparent when they block the camera, ensuring you never lose sight of the action.
  • Phase UI AnimationsAdded smooth new UI animations that clearly announce the transition between the Defending and Mining phases.
  • Improved Build ModeBuild mode now features clear, icon-based on-screen text prompts (Left Click to Build / Right Click to Cancel) alongside new animations.
  • Shorter TutorialReworked the onboarding tutorial to be much faster, easier to understand, and quicker to get you into the actual game.
  • Mineral TooltipsAdded helpful tooltips that display exactly how many minerals you have.

🐛 Bug Fixes

  • Fixed the infamous "Ghost Bullets" bug where your shots would occasionally pass right through enemies without dealing damage.

  • Fixed an issue where Collectors would slack off and stop gathering minerals during the Defend phase.

  • More bugs fixed. Thank you for your continued support, please if you have feedback let use know!

Source

Steam News / 9 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.