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Steam News20 December 20256mo ago

Deepstone Rift Hotfixes!

Hello miners, Over the last week we listened to your feedback and reports and we delivered on fixes, here is a break down of what's changed and fixed: Fixed an issue where saves resets every time player close the game a

Full notes

Full Deepstone Rift update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello miners,

What changed

15 fixes4 additions3 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
fixedOver the last week we listened to your feedback and reports and we delivered on fixes, here is a break down of what's changed and fixed:
fixedFixed an issue where saves resets every time player close the game and opens it again
fixedFixed an issue with text to be continue showing on every end screen
removedRemoved a Trap arrow covering the end screen
fixedFixed Some UI elements blocking tower selection
fixedFixed an issue where shortcuts for towers from 1 to 10 numbers does not works
Fixed an issue where shortcuts for towers110Fixed an issue where shortcuts for towers increased, buff

Deepstone Rift changes

fixedOver the last week we listened to your feedback and reports and we delivered on fixes, here is a break down of what's changed and fixed:
fixedFixed an issue where saves resets every time player close the game and opens it again
fixedFixed an issue with text to be continue showing on every end screen
removedRemoved a Trap arrow covering the end screen
fixedFixed Some UI elements blocking tower selection

Over the last week we listened to your feedback and reports and we delivered on fixes, here is a break down of what's changed and fixed:

  • Fixed an issue where saves resets every time player close the game and opens it again

  • Fixed an issue with text to be continue showing on every end screen

  • Removed a Trap arrow covering the end screen

  • Fixed Some UI elements blocking tower selection

  • Fixed an issue where shortcuts for towers from 1 to 10 numbers does not works

  • Fixed an issue where game stay dimmed after unpausing

  • Fixed an issue where worker spawn in random places away from the base, and no animation on spawn and no particle systems

  • Fixed an issue where game plays weird sounds on main menu

  • Possible fix for an issue where block selection shader, gets big white bloom (if you encounter this issue please report it)

  • Fixed an issue where tutorial and and digger unit getting stuck due path finding

  • Fixed an issue where main character getting stuck

  • Fixed an issue where junk tower getting stuck aiming at dead enemies

  • Fixed an issue where main character can't move after destroying a block

  • Fixed an issue in the stacked goblin enemy unit

  • New and improved hover system for towers

  • Add safety checks to make sure that game don't get stuck on certain waves (if you encounter such a problem please let us know)

  • Reworked the guard unit

  • pathfinding issue (should fix the tutorial and digger stuck)

  • character new settings (should fix the stuck)

  • junk tower stuck

  • Added even more safety to make sure waves end

  • Improved diggers code

  • Fixed an issue where chef goblins get stuck

  • Fixed an issue where workers can go through blocks

We are waiting more feedback, and bug reports, and your thoughts on the game!

Rock and stones / Northend Games Team

Source

Steam News / 20 December 2025

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