Full notes
Full DeepStates [VR] update
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Repeated intro
Hello Virtual Wanderers,
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
DeepStates [VR] changes
Update time!
A new and more interactive environment has been added, as well as more fun stuff like a Hookah and some grabbable rocks for all environments, bringing my modest programming skills to the limit.
The next update planned for the end of the year will likely bring an overhaul of the DeepGuide feature, additionally to another environment if the universe wills it. So stay tuned!
Deep greetings, Marc
CHANGELOG
New environment added
Temple of Serenity - featuring more interactivity.
Note
The sound experience during the DeepGuide in this environment will be different depending on the area you activate it in (5 areas)
- FIXEDMic-check in hub would not respond correctly when mic was not initially activated when starting the app - FIXED: Invisible boundaries would collide with menu pointer, preventing menu selection - FIXED: Height setting would be loaded incorrectly when entering an environment making the player too tall and correcting via menu setting was not entirely possible
DLSS updated to DLSS 2.2 - NVIDIA Geforce Driver 471.11 or above needed!
Saved settings will now be loaded automatically when entering an environment. You can also save/load/reset/delete via the 'Save' menu. - Additional slider for sound reactivity added to enable a gradual response to music/input - Added haptics for grabbing - Added option for keeping objects grabbed after releasing the grip - Radial and palette menu selection now also possible with left hand (thumbstick + trigger) to enable one-handed usage of all menu actions - Option to hide the hands added to menu (holding triggers for 5 sec. to hide hands has been removed) - Alternative option for activating the thumbstick controls added: double-tapping the respective triggers - since some controller models override the thumbstick-press with their system options (activate it via menu)
All/multiple environments
- Added Hookah/Shisha
- happy smoking while reflecting on the world!
- Added some grabbable rocks
(indicated by purple sparkle) - you may also listen to them if you are into ASMR sounds.
If you struggle finding them
they will glow in Afterglow mode and you can also spawn new small rocks from the menu (gear wheel icon) - Environment collisions refined - Footstep sounds now reflect ground material changes - Daytime-cycle can now be set much slower - Interaction indicators added (purple sparkle) to show possible interactions which are not obvious (can be switched off via menu) - falling stars more rare and random - slight performance optimizations and 'Performance Mode' made more effective - various other small tweaks and fixes
Airy Freedom:
- Birds added
- Rain tweaked
(less like 'noise' and a bit stronger; works best with AA) and sound added for rain falling on tent
Bliss of Solitude:
- Birds added
- Darker night sky option added
(for even darker sky use 'Contrast' slider in image settings) - Option added to turn off the sand storms - Effect for Moon in Afterglow mode refined - Ramp added in small cave to get out without teleport
Source
Changelog.gg summarizes and formats this update. How we read updates.
