Full notes
Full Deepspace Emporium update
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What changed
- Store
- Security
Bug Fixes:
Fixed a bug where the game would be bugged after attempting to sell incorrectly labelled water. Fixed an issue preventing the shutter door from opening, caused by a customer not being properly initialized when the Referral service was enabled. Fixed a bug in the buyer referral service that incorrectly allowed documents to be sent as eligible item types. Fixed a bug where buying customers with unlimited budgets could not purchase multiple items at once. Fixed an issue where the food stamp's name displayed an incorrect value. Fixed a bug that prevented the Mentor from giving the player his security record after committing their first crime. Fixed a bug where counterfeit food stamps were incorrectly marked as genuine. Fixed an issue where business card contact cooldowns were not set correctly, allowing players to receive infinite free samples. Fixed a bug where restarting the game from the main menu did not correctly initialize a new game. Fixed a game-breaking issue where the security arrest squad would remain indefinitely if the customer left before the squad fully arrived. Fixed a moisture farm bug where containers would only be filled up to 250ml and no more.
Changes:
Joe Wild will now show available upgrades during his visit when he gives his business card. Odin will now also buy access cards. Each visual inspection guide now has a colored marker in its sprite’s corner. The magnifying glass can now be stored inside the dossier and the new inspection handbook. The wanted list will now be crossed out when a suspect is arrested by security. Skip Intro start mode will now guarantee two seller customers on the first day.
Source
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