Medicine has been added as a resource. This can be produced from the new laboratory production item (a new unlock in research). The lab takes algae, water and air as inputs to produce medicine.
Full notes
Full Deep Space Outpost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix5 additions1 change0 removals
Gameplay
addedMedicine has been added as a resource. This can be produced from the new laboratory production item (a new unlock in research). The lab takes algae, water and air as inputs to produce medicine. Currently medicine is only useful to earn credits from traders. However more is coming, which i'll detail in tomorrows work in progress update in the Steam community discussions.
addedAlso lots of little additions to reflect medicine addition:- Medicine added to trading. Research screen updated. New medicine storage. Haul priorities have medicine added. Lab production added to stats.
addedLaboratory added - mew medicine production.
addedResearch screen updated for new laboratory unlock.
changedHauling priority updated to show medicine.
addedMedicine storage added.
Deep Space Outpost changes
addedMedicine has been added as a resource. This can be produced from the new laboratory production item (a new unlock in research). The lab takes algae, water and air as inputs to produce medicine. Currently medicine is only useful to earn credits from traders. However more is coming, which i'll detail in tomorrows work in progress update in the Steam community discussions.
addedAlso lots of little additions to reflect medicine addition:- Medicine added to trading. Research screen updated. New medicine storage. Haul priorities have medicine added. Lab production added to stats.
addedLaboratory added - mew medicine production.
addedResearch screen updated for new laboratory unlock.
changedHauling priority updated to show medicine.
Medicine has been added as a resource. This can be produced from the new laboratory production item (a new unlock in research). The lab takes algae, water and air as inputs to produce medicine. Currently medicine is only useful to earn credits from traders. However more is coming, which i'll detail in tomorrows work in progress update in the Steam community discussions.
Also lots of little additions to reflect medicine addition:- Medicine added to trading. Research screen updated. New medicine storage. Haul priorities have medicine added. Lab production added to stats.
Patch notes:-
Laboratory added - mew medicine production.
Research screen updated for new laboratory unlock.
Hauling priority updated to show medicine.
Medicine storage added.
Improve: Gym now animated when in use.
AddedFixStats page - Distillery not being added to production totals.