In this update1
Full notes
Full Deep Crafter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Deep Crafter changes
We have released Version 1.1.2. This update focuses on fixes and optimizations for conveyor belts, character coordinates, multilingual support, the Analyzer, and other related issues.
Update Notes
Optimized the display of item boxes on conveyor belts. Different items now have different colors, making the game visuals more diverse and easier to distinguish.
Fixed an issue where the character’s Y-coordinate could sometimes become incorrect after loading a save file.
Improved multilingual support, including fixes for French and other language-related issues.
Fixed a display bug for Humboldt squid in the Analyzer.
Optimized the behavior of plants transforming into seeds after death.
Improved code error handling and fixed null reference issues.
Optimized the process of loading nearby destroyed floating objects when a room is removed.
Fixed various other general issues.
We will continue monitoring your feedback and further improve system experience, mission flow, and overall stability. Thank you for your continued support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
