In this update1
Full notes
Full Deep Crafter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Maps
Deep Crafter changes
We have released version 1.1.1. This update focuses on fixes and improvements related to save data, character coordinates, building placement, camera controls, memory usage, technology upgrades, and item recipes.
Update Notes
Fixed an issue where inventory save data for Cultivation Bases could become mixed up.
Fixed an issue where the character’s Y-coordinate could occasionally be saved incorrectly.
Fixed an incorrect icon display issue for output filters.
Added the option to rotate the camera using the middle mouse button. The key can be customized in the settings menu and changes take effect immediately.
Optimized the underwater placement conditions for certain buildings, such as the Electromagnetic Catapult, to prevent height differences from blocking progression.
Added terrain flatness checks when placing certain buildings on the seabed.
Optimized memory overflow issues caused by saving and other operations, with particular improvements to the save mechanism for older save files.
Fixed several audio issues.
Fixed several document structure issues.
Fixed incorrect prerequisite technology settings in the technology upgrade system.
Optimized several item recipes, including the Standard Battery.
Fixed other general bugs.
We will continue monitoring your feedback and further improve system experience, mission flow, and overall stability. Thank you for your support!
Source
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