In this update2
Full notes
Full Deep Corp update
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What changed
- Gameplay
- Fixes
- Server
Deep Corp changes
Howdy!
Based on extensive feedback, we've selected the most important features to implement in the upcoming updates.
The main focus of today's update is improving the ease of managing the game's mining component. Now, hovering your mouse over the miner count panel displays statistics on how many miners are mining each resource in that mine. Separate buttons have also been added for quickly accessing idle miners (due to a full warehouse or other reasons) and recalling them. This means you no longer have to manually inspect all the mines and search for idle miners visually.
Also in this update:
Increased the amount of Shale and Limestone generated in the first mine
Added a window with a list of discovered resources for each mine
Fixed the bug with the display of factory production
Fixed several bugs related to skipping the tutorial
Fixed the bug with the numbering of mines in notifications about a warehouse being full
For the next update, we've decided that fully upgraded cities should give the player various bonuses. Moreover, the players themselves should choose which ones. Want to learn more about our future plans and join the discussions? Then join us on our Discord server, where we publish exclusive posts and information: https://discord.com/invite/9eHyYap. For example, we recently shared photos from the CD Action Expo, and today we published a post with ideas for bonuses from upgraded cities and the bandit raid system.
In the meantime, we're off to prepare the next update. So long!
Source
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