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Steam News30 May 20261mo ago

Demo Patch - Quality of Life

Ahoy crew, Just 2 days after the demo and we have out first patch! Adding some quality of life to the game. Thanks Esty8nine, the game doctor for the invaluable feedback!

In this update4

Full notes

Full DeckWrecking Pirates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions6 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedJust 2 days after the demo and we have out first patch! Adding some quality of life to the game.
changedBalanceSimplified some units that had too many actions
changedBalanceReduced coin rewards obtained by 5 per level.
changedBalanceSome items can't appear in Act 1 as they are too complex for beginners
addedControls & UINew board controls: tap a crew member to inspect it, drag to move. Dragging now responds to movement instead of a hold, so it grabs instantly.
addedControls & UIAdded a short description of how each unit plays and a tooltip to view it. It was overwhelming to have to inspect all actions to see what a unit does in a draft.

DeckWrecking Pirates changes

addedJust 2 days after the demo and we have out first patch! Adding some quality of life to the game.
changedSimplified some units that had too many actions
changedReduced coin rewards obtained by 5 per level.
changedSome items can't appear in Act 1 as they are too complex for beginners
addedNew board controls: tap a crew member to inspect it, drag to move. Dragging now responds to movement instead of a hold, so it grabs instantly.

Ahoy crew,

Just 2 days after the demo and we have out first patch! Adding some quality of life to the game.

Thanks Esty8nine, the game doctor for the invaluable feedback!

Patch Notes:

Balance

  • Simplified some units that had too many actions

  • Reduced coin rewards obtained by 5 per level.

  • Some items can't appear in Act 1 as they are too complex for beginners

Controls & UI

  • New board controls: tap a crew member to inspect it, drag to move. Dragging now responds to movement instead of a hold, so it grabs instantly.

  • Added a short description of how each unit plays and a tooltip to view it. It was overwhelming to have to inspect all actions to see what a unit does in a draft.

  • Front/Back/FrontSecond targets now read as clear text labels instead of icons.

  • The victory/reward screen shows an icon for each reward type.

  • The island map highlights your chosen route, and the other route's events grey out once you commit. Also made outlines and text color darker.

- Added a nudge to re-enable action preview if you've left it off (it's easy to switch off by accident). Also changed the shortcut from Ctrl to \

  • Added extra explanation of what Quick Tutorial is.

  • Removed descriptions in choose treasure panel

Fixes

  • Fixed a bug where in the first fight of the quick tutorial the enemy doesn't load dice

Source

Steam News / 30 May 2026

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