In this update4
Full notes
Full DeckWrecking Pirates update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
DeckWrecking Pirates changes
Ahoy crew,
Just 2 days after the demo and we have out first patch! Adding some quality of life to the game.
Thanks Esty8nine, the game doctor for the invaluable feedback!
Patch Notes:
Balance
Simplified some units that had too many actions
Reduced coin rewards obtained by 5 per level.
Some items can't appear in Act 1 as they are too complex for beginners
Controls & UI
New board controls: tap a crew member to inspect it, drag to move. Dragging now responds to movement instead of a hold, so it grabs instantly.
Added a short description of how each unit plays and a tooltip to view it. It was overwhelming to have to inspect all actions to see what a unit does in a draft.
Front/Back/FrontSecond targets now read as clear text labels instead of icons.
The victory/reward screen shows an icon for each reward type.
The island map highlights your chosen route, and the other route's events grey out once you commit. Also made outlines and text color darker.
- Added a nudge to re-enable action preview if you've left it off (it's easy to switch off by accident). Also changed the shortcut from Ctrl to \
Added extra explanation of what Quick Tutorial is.
Removed descriptions in choose treasure panel
Fixes
Fixed a bug where in the first fight of the quick tutorial the enemy doesn't load dice
Source
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