HomeGamesUpdatesPricingMethodology
Steam News4 May 20263mo ago

0.9.9.99_ R

Hello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart.

Full notes

Full DeckLand update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart. 2 ) Updated the demo build to match the current live build. 3 ) Fixed lag that occurred when rotating cards. 4 ) Fixed translations for some rules that were not properly applied. 5 ) Fixed an issue where the scroll bar would jump up and then down when scrolling during initial deck editing. 6) Fixed abnormal drop rates for Legendary items in biomes such as the Cave and Cherry Blossom biomes. The language settings were incorrect, so this announcement was blank. I’m truly sorry! I’m correcting it now. Updated on May 7, 2026 Translated with

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart. 2 ) Updated the demo build to match the current live build. 3 ) Fixed lag that occurred when rotating cards. 4 ) Fixed translations for some rules that were not properly applied. 5 ) Fixed an issue where the scroll bar would jump up and then down when scrolling during initial deck editing. 6) Fixed abnormal drop rates for Legendary items in biomes such as the Cave and Cherry Blossom biomes. The language settings were incorrect, so this announcement was blank. I’m truly sorry! I’m correcting it now. Updated on May 7, 2026 Translated with

DeckLand changes

fixedHello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart. 2 ) Updated the demo build to match the current live build. 3 ) Fixed lag that occurred when rotating cards. 4 ) Fixed translations for some rules that were not properly applied. 5 ) Fixed an issue where the scroll bar would jump up and then down when scrolling during initial deck editing. 6) Fixed abnormal drop rates for Legendary items in biomes such as the Cave and Cherry Blossom biomes. The language settings were incorrect, so this announcement was blank. I’m truly sorry! I’m correcting it now. Updated on May 7, 2026 Translated with

DeepL.com

(free version)

Source

Steam News / 4 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.