Update log
Full Deck of Stabs update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Store
- Balance
🛠 BIG BUG FIX
The new 3D card view system introduced a nasty issue in the released build that could freeze the game during play.
That bug has now been fixed.
Sorry about that everyone — and thank you to everyone who reported it so quickly!
🌀 Recursion Cloak Update
The Recursion Cloak previously drew a card whenever you played a card.
Unfortunately... this allowed the Bladedancer to create effectively infinite turns by chaining together enough 0-cost cards.
To prevent endless loops while keeping the item fun, the cloak now includes an 8-card play limit per turn.
👑 World Boss Update
The demo’s final boss has been made tougher and more climactic.
Changes include:
Increased final HP
Adjusted Block/Armor intent patterns
Earlier access to Burn attacks
More varied combat behavior overall
The goal is to make the final demo battle feel like a true end-of-run achievement.
🟢 Slime Regeneration Restored
Green and Purple Slimes once again regenerate health at the start of their turns:
Green Slimes: +1 HP
Purple Slimes: +2 HP
The slimy menace returns.
⚔️ Other Enemy Tweaks
Several enemies received smaller balance adjustments to health values and abilities.
🔨 Fixed Anvil Gloves Store Price
The shop price for Anvil Gloves has been corrected.
Source
