Update log
Full Deck of Stabs update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Store
- Balance
This update brings major new systems, tons of replayability, and a full UI/feel overhaul. Whether you’re jumping in for the first time or coming back, there’s a lot to discover.
🧙♂️ NEW: Character Selection Overhaul
Brand new selection screen with enhanced visuals
Large character previews
Choose skins, starting skills, and starting items
More ways to shape your run right from the start
⚔️ Starting Items & Skills
Each hero now begins with customizable starting items and skills
Unlock them by discovering them in-game
Create wildly different starting builds for replayability
📚 Collections & Discovery
New collection system tracks everything you’ve found
Browse outside of battle
See your progress and hints of what’s still out there
🧪 Potions
New potions system adds more tactical options
More ways to adapt mid-run
💎 Stones & Forging
Add gem stones to your weapons to enhance them
Most weapons can hold 1–2 stones
Even basic gear can become powerful
🔥 Campsite Upgrades
Choose 1 action per campsite:
Heal
Forge
Or use a unique character ability
Adds meaningful decisions every time you rest
🏪 Shop Overhaul
The original store is now the Armory (weapons & items)
New shop run by Jules sells Potions and Stones
🤖 Smarter Enemies
Enemies now have variable intents
Bosses are more dynamic and unpredictable
💾 Save System
Runs now auto-save as you play
Quit and return later
Or start a new run anytime (1 active run at a time)
💬 Tooltip Revamp
Fully redesigned tooltips
Cleaner, clearer, more informative
Improved visuals across the board
🎴 Card Animation Improvements
Complete backend rewrite of animations
Smoother, cleaner, more responsive feel
☠️ New Card Effects — Burdens
New negative cards: Burdens
Added by enemy attacks
Some expire after battle
Others must be removed at:
Shops
Campsites (Steelhand exclusive option)
✨ Quality of Life & UI Improvements
Deck preview now supports search & filters
Many UI upgrades and smoother interactions
Improved clarity across systems
⚖️ Balance Changes
Stun reworked:
Now prevents enemies from acting for their entire turn
Stops ALL behaviors (no dodge, armor gain, etc.)
🚀 Jump In Now!
This update fundamentally improves the flow, strategy, and replayability of the game.
👉 Try new builds 👉 Discover new gear 👉 Break the game in new ways
And as always — feedback is hugely appreciated.
Source
