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Steam News2 February 20215y ago

Visual Update

Most of the 3D models went through changes and the best way to show it is a couple of images. Let's see what's changed: Resource buildings All of the models went trough a complete rework.

Full notes

Full Debatto: Delivery Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Gameplay
  • Store
  • UI and audio
changedMost of the 3D models went through changes and the best way to show it is a couple of images.Let's see what's changed:
changedResource buildingsAll of the models went trough a complete rework. I wanted them to look like either a factory or a shop. Videos of how those models were made, can be found on Debatto youtube channel .
changedBuildings placeholdersThe idea behind this, is that buildings which aren't started yet, will look like blueprints.
addedEnviromentEnviroment blocks now has bigger trees. It means that if You put them next to each other, they will cover adjacent block as well.
addedUpcomming new systemsThere are a new systems upcoming. One is the ability to send cistern from HQ, which will refuel Your car. Second one is the car spoilage. You will have to send service car to repair the broken car.
addedRoadsIt might not be obvious at first look, but roads are now not a straight lines. Sidewalks are now bigger and there are also an crosswalks. This was made in a preparation of AI human population, which will walk on sidewalks. There are also thoughts about adding taxi cars which will help players making more money while they wait for resource cars to finish their current job.

Most of the 3D models went through changes and the best way to show it is a couple of images.

Let's see what's changed:

Resource buildings

All of the models went trough a complete rework. I wanted them to look like either a factory or a shop. Videos of how those models were made, can be found on Debatto youtube channel.

Buildings placeholders

The idea behind this, is that buildings which aren't started yet, will look like blueprints.

Enviroment

Enviroment blocks now has bigger trees. It means that if You put them next to each other, they will cover adjacent block as well.

Upcomming new systems

There are a new systems upcoming. One is the ability to send cistern from HQ, which will refuel Your car. Second one is the car spoilage. You will have to send service car to repair the broken car.

Headquarters building

Old HQ was really simple. Now it looks like a modern building!

Roads

It might not be obvious at first look, but roads are now not a straight lines. Sidewalks are now bigger and there are also an crosswalks. This was made in a preparation of AI human population, which will walk on sidewalks. There are also thoughts about adding taxi cars which will help players making more money while they wait for resource cars to finish their current job.

New shop UI

Completely new UI will help filtering vehicles by resource they can carry. It's also prepared to have any number of vehicles which can be added in future.

This isn't the end of visual changes. There are still more to come.

Stay tuned!

Source

Steam News / 2 February 2021

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