Full notes
Full DEATHTRIP update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
DEATHTRIP changes
Evil Corporation™ has arrived to peddle junk food, monster energy drinks and other Weapons of Mass Destruction to unsuspecting trick-or-treaters. Fashionably late for halloween (6 months), Evil Corp executives couldn't give less of a heck as they only care about profit margins and lining their own pockets, even if it means poisoning literal children. If you ask me, they went way too far with this one..
New stuff:
RAGE SNAX - The totally not evil food and beverage company bringing you MEGA DAMAGE, available through vending machines or chance drops from mystery boxes
Credits sequence to credit all of the Original Gangsters who support the show
Patch notes:
Removed falling stars
Removed firestarters
Fixed player hitbox, bouncing is now more consistent
Retuned audio
Temporarily testing a faster gif loader by reducing color quality
More blood decals and gore
Darkness does not spawn close to you anymore, nor will it ever spawn inside a door
Boxes do not spawn inside stuff anymore
Picking up weapons is now easier
Style points no longer available in the intro sequence
App does not reveal an error popup on app close anymore
Stay tuned for more updates from the most hated inter-dimensional conglomerate Evil Corporation™
Source
Changelog.gg summarizes and formats this update. How we read updates.
