Update history
Latest DEATHTRIP updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- DEATHTRIP
Small update
Just a little juice & effects added to kills, points, UI, etc When entering the final stage, enemies keep spawning, so the more psychotic players can choose to farm Ending sequence is cooler Coffin destroyed = 1000pts
Announcement1 changeUI/audio - DEATHTRIP
Patch notes for 6/23/25
Added a movement tutorial thing to the main menu
Announcement1 changeGameplay - DEATHTRIP
Patch notes for 6/22/25
Adjusted falling objects spawn rate - Added an achievment - Slightly better collision detection
Announcement1 changeGameplay - DEATHTRIP
THE PERFECT DRUG
THE PERFECT DRUG UPDATE More destruction, more movement, more damage. This centuries update makes the game world a living playground of carnage. With barely an in-place block to stand on, you'll need to rely on quick th…
Patch notes8 changesBalanceGameplay - DEATHTRIP
Patch notes for 5/4/25
Fixed a rare bug where world elements will spawn inside other world elements Blazingly fast gif loading and an ultra-responsive UI overhaul thanks to vleue_kinetoscope
Announcement2 changesFixGameplay - DEATHTRIP
EVIL CORPORATION™ UPDATE VOL. 1
Evil Corporation™ has arrived to peddle junk food, monster energy drinks and other Weapons of Mass Destruction to unsuspecting trick-or-treaters. Fashionably late for halloween (6 months), Evil Corp executives couldn't…
Patch notes9 changesFixBalance - DEATHTRIP
AMD driver hotfix
Attempting to fix recent AMD driver crashes by disabling legacy fullscreen by default. If you have a recent AMD GPU, borderless fullscreen will give you zero input lag, however fullscreen will crash. For older Nvidia an…
Announcement1 changePerformance - DEATHTRIP
Patch notes for 10/16/24
Crash reporting - The game crashes on startup on a small minority of systems, to combat this, crash logs are now properly stored into a log.txt in the game folder, and a crash report prompt will appear Decals! Blood spl…
Patch notes2 changesPerformanceGameplay - DEATHTRIP
Patch notes 10/8/24
Patch a common windowing bug that causes the app to crash on startup
Announcement1 changePerformance - DEATHTRIP
Patch notes for 10/5/24
Offline mode - Players can now play the game without an internet connection. In order to curb cheating, score will be lost in this mode! Fixed a bug where sounds kept playing after removal Fixed leaderboard interface. L…
Announcement2 changesFixUI/audio - DEATHTRIP
BIG UPDATE V0.3
General Added leaderboards; DEATHTRIP is now competitive! Tested gamepad support. Works with Steam Input mapper, which you can find by pressing Shift + Tab to bring up Steam Overlay. Tested on an Xbox controller. Gyro c…
Patch notes14 changesGameplayUI/audio - DEATHTRIP
Patch notes 9/18/2024
Fixed a bug where hallucinations stay on long after percs have worn off.
Announcement1 changeFix - DEATHTRIP
Tech improvements
Window can now be resized to any resolution Percs(or pills) give you temporary hallucinations Death menu now shows your score and an optional press R to quick restart Coffins debuffed
Announcement - DEATHTRIP
More responsiveness!
Switched from BorderlessFullscreen to Fullscreen since it was causing input lag, causing everything to feel "slow". Vsync is now off, inputs are now probably more responsive than most other Steam games The rust compiler…
Announcement1 changeGameplay - DEATHTRIP
Fixes and patches
All resolutions, incl 4k and ultra wide screen now supported! Volume sliders fixed Sensitivity slider fixed Audio levels adjusted
Announcement3 changesFixUI/audio - DEATHTRIP
OVERKILL UPDATE
Yo thanks everyone for playing and testing! Thankful for all the feedback, both brutal and positive! Hope I can get close to version 1.0 in the coming weeks, but in the meantime, I've decided to make the game MORE FUN!…
Announcement8 changesGameplay



