Full notes
Full Deathbloom: Chapter 1 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all, Some more updates has been added to Deathbloom: Chapter 1 Gameplay
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Fixes
New level added: Christina's Nightmare
Removed Motion Blur
Headbob movement decreased on walking and running
Boss Fight: Escape timer is lower
More AutoSaves added
More “Map Updated” prompts
Updated controls in "View Controls" option
Cleaner weapon switching with SFX
Overall increase in FPS (Frames Per Second)
Optimization
Exceptionally high texture resolutions lowered
Better LODs on GameObjects
Less bulky Particle Systems
Scenes "cleaned" of unused GameObjects
Technical
Better Door Triggers
Animation issues fixed on "Starved" enemies
Misc abnormalities fixed
As always, I am available through deathbloomgame@gmail.com - Vincent Lade
Source
Changelog.gg summarizes and formats this update. How we read updates.
