HomeGamesUpdatesPricingMethodology
Steam News6 December 20223y ago

Update 0.8.7.6

updated Buzzer weapon: less damage, reduced range, charge up triggers automatically after some time, increased energy ball speed, diminished punching through additional targets - updated Shock ability: removed target st

Full notes

Full Death Trash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Balance
  • Store
fixedupdated Buzzer weapon: less damage, reduced range, charge up triggers automatically after some time, increased energy ball speed, diminished punching through additional targets - updated Shock ability: removed target stun, use pushback, added slow movement debuff, slightly increased damage - updated Freeze ability: reduced stun duration, increased energy usage - reduced critical hit bonus (to reduce randomness in gameplay in later game stages) - co-op UI: fixed a few issues when using the large UI setting - co-op UI: fix healing target marker for second player - added icon for block ability - fixed pathfinding through multiple doors failing when first door was open and later one was closed - fixed character changing look duration during melee attack when holding manual melee attack mode key - fixed being able to attack hologram character - minor UI improvements regarding memorized items - updated Unity Input plugin - additional minor bug fixes and improvements
changedLatest roadmap: https://store.steampowered.com/news/app/941460/view/5009714462588640927

Death Trash changes

fixedupdated Buzzer weapon: less damage, reduced range, charge up triggers automatically after some time, increased energy ball speed, diminished punching through additional targets - updated Shock ability: removed target stun, use pushback, added slow movement debuff, slightly increased damage - updated Freeze ability: reduced stun duration, increased energy usage - reduced critical hit bonus (to reduce randomness in gameplay in later game stages) - co-op UI: fixed a few issues when using the large UI setting - co-op UI: fix healing target marker for second player - added icon for block ability - fixed pathfinding through multiple doors failing when first door was open and later one was closed - fixed character changing look duration during melee attack when holding manual melee attack mode key - fixed being able to attack hologram character - minor UI improvements regarding memorized items - updated Unity Input plugin - additional minor bug fixes and improvements
changedLatest roadmap: https://store.steampowered.com/news/app/941460/view/5009714462588640927
  • updated Buzzer weaponless damage, reduced range, charge up triggers automatically after some time, increased energy ball speed, diminished punching through additional targets - updated Shock ability: removed target stun, use pushback, added slow movement debuff, slightly increased damage - updated Freeze ability: reduced stun duration, increased energy usage - reduced critical hit bonus (to reduce randomness in gameplay in later game stages) - co-op UI: fixed a few issues when using the large UI setting - co-op UI: fix healing target marker for second player - added icon for block ability - fixed pathfinding through multiple doors failing when first door was open and later one was closed - fixed character changing look duration during melee attack when holding manual melee attack mode key - fixed being able to attack hologram character - minor UI improvements regarding memorized items - updated Unity Input plugin - additional minor bug fixes and improvements

Latest roadmap: https://store.steampowered.com/news/app/941460/view/5009714462588640927

Source

Steam News / 6 December 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.