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Full Death By FrostByte update
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What changed
- Events
- Gameplay
- UI and audio
Death By FrostByte changes
September 2022 Devlog,
Welcome to the 3rd Devlog which covers all the new and improved features of the Fog of War Major Update.
If you haven't seen the previous two devlogs, make sure to check out the ones from August and June 2022!
Rewarding Objectives
The Rewarding Objectives will be replacing the very outdated Objective System. The old objectives only provided 4 objectives which were mere suggestions to guide the player at the start of the game.
NOW, the Rewarding Objectives feature 13 objectives and which unlocks tools and provide cash / item rewards after completing them.
The objectives will help introduce different game mechanics to the player by only providing a couple of tools at the start of the game instead of giving the player everything.
Game Challenges
We have added 5 new challenges to spice up the difficulty. The Challenges will be available when starting a new game.
Here are the 5 Challenges:
Windy - Wind will never go below 80km/h (49mph)
No Warnings - All warnings are disabled and cannot be enabled.
No Worker Skills - Workers will not be able to increase their skills.
Eco Conscious - Cannot operate Coal Heaters and Coal Generators (you will be given two turbines and a battery at the start of the game)
No Pausing - The pause button is disabled.
What's Next?
The Fog of War update will feature an additional starting building called "Shipping Depot". This will serve as a central place to sell / receive items from the Market and to sent items for Contracts. More information about the Shipping Depot will be available in the next Devlog.
The Fog of War update will hopefully be ready for end October to start of November. I apologise for the delay as this update was anticipated to be released by the end of Summer 2022.
Fog of War will most likely be the largest update yet.
Thank you and have a great day!
Source
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