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Steam News15 June 202620d ago

DeAnima 1.2.23

v1.2.23 New Discovery! (Fallen Remains) Iron Lever improvements. Improvements to Healing Potions. Anx is now more likely to spawn for certain burdens. Misc Wishbone improvements/bug fixes.

Full notes

Full DeAnima update

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What changed

30 fixes3 additions10 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedNew Discovery! (Fallen Remains)
changedIron Lever improvements.
changedImprovements to Healing Potions.
changedAnx is now more likely to spawn for certain burdens.
changedMisc Wishbone improvements/bug fixes.
changedMisc Abyss improvements/bug fixes.

DeAnima changes

addedNew Discovery! (Fallen Remains)
changedIron Lever improvements.
changedImprovements to Healing Potions.
changedAnx is now more likely to spawn for certain burdens.
changedMisc Wishbone improvements/bug fixes.

v1.2.23

  • New Discovery! (Fallen Remains)

  • Iron Lever improvements.

  • Improvements to Healing Potions.

  • Anx is now more likely to spawn for certain burdens.

  • Misc Wishbone improvements/bug fixes.

  • Misc Abyss improvements/bug fixes.

  • While player is invisible and attacking enemy, the enemy now has a small chance of moving closer!

  • Fixed bug where "bestow" altar activity message didn't show item name properly.

  • Fixed bug where absolving thrall would incorrectly anger the deity.

  • Fixed bug where throwing an item into Stash Chests sometimes causes item to bounce off the chest.

v1.2.22

  • Jar improvements.

  • Enemies now sometimes attempt to attack when blind if they sense you are nearby.

  • Tourist now starts with 5HP and 5STR.

  • Slightly increased chance of dipping into a fountain working in your favour.

  • Fixed bug where monsters that can see the player while invisible would not perform melee attacks.

  • Fixed bug where in rare circumstances vortex would load the floor even after game over screen appeared.

  • Fixed bug where in rare circumstances branch would load even after game over screen appeared.

  • Fixed bug where chance of Jar exploding on impact was slightly too high.

  • Fixed bug where Jar could incorrectly attempt to charge Bag of Holding.

  • Fixed bug where Stash could incorrectly attempt to charge Bag of Holding.

v1.2.21

  • Various misc enhancements/bug fixes for Torments.

  • Various misc Codex enhancements/bug fixes.

  • Fixed bug where enemy could incorrectly sneak an attack in while player is turning into a monster.

  • Fixed bug where food from Hegor's Blessing could incorrectly stack separately in inventory.

  • Fixed bug where it was possible to die of starvation without the HUD displaying the STARVING status.

  • Fixed bug where "()" could appear in the fate message on death when playing a torment.

v1.2.20

  • Vault improvements.

  • Fire Trap can now sometimes destroy corpses as well as scrolls or spellbooks.

  • Fixed bug where rare possibility of higher armament bonuses were not working properly.

  • Fixed bug where forcing a locked chest with a cursed weapon resulted in breakage anyway.

  • Fixed bug where Blessed Chest items could sometimes not be blessed.

  • Fixed bug where rarity chance for Blessed Chests was sometimes too low.

  • Fixed bug where casting spells didn't update the HUD in certain circumstances.

  • Fixed bug where Reversion Plinth "remove curse" chance wasn't affected by luck.

  • Fixed bug where Torment blood stains didn't always appear when they should under certain circumstances.

  • Fixed bug where Glyphs didn't always appear when they should under certain circumstances.

v1.2.19

  • Various improvements and misc bug fixes for Healing Trap.

  • Various improvements and misc bug fixes for Wishbone.

  • Fixed bug where Healing Trap would set HP too high when polymorphed as monster.

  • Fixed bug where Monster Codex floor range didn't show branch for Parox, Obli and Wyvern.

  • Fixed bug where thrall "casts off the leash" would show on a new floor even if thrall was killed on previous floor.

  • Fixed bug where The Wizard could incorrectly trip and fall over sometimes.

v1.2.18

  • Fixed bug where throwing a corpse at a Jar didn't cause it to splatter correctly.

  • Fixed bug where throwing a potion at a Jar didn't cause it to break correctly.

  • Fixed bug where glyph hit boxes were sometimes too small.

  • Fixed bug where deity anger lessening could play incorrect sound effect under certain circumstances.

  • Fixed bug where Death Bells sound was too high.

(Note: Some spoilers aren't included here - full patch notes available on Discord.)

Source

Steam News / 15 June 2026

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