Full notes
Full DeAnima update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
- Fixes
- Balance
- Maps
DeAnima changes
The demo has now been updated to the latest version - v0.22.9.
Major performance improvements.
Many improvements to difficulty balancing.
Added new Cursing Trap.
Aether Crystal now needs to be activated and has a random number of uses.
Added optional in-game FPS counter.
Added 90 FPS and 120 FPS options to Display Settings.
Scroll of Monster Massacre now always selects a monster type that is present on the current floor.
Shops now have a random amount of stock.
Redesigned Hall of Fame (top 10 entries only).
Improved game activity log - now page-based and shows the log for the entire run.
Traps are now more likely to spawn on crown and amulet levels.
Traps don't activate if you are invisible.
Traps can no longer be bypassed.
Fixed bug where wishing for "scroll of remove curse" didn't work.
The Vortex jumps upwards when you are escaping or ascending.
Fixed bug where thralls would sometimes attack peaceful monsters.
Fixed bugs with cages where liberating a monster wasn't decreasing the peaceful chance.
Fixed bug where enemies seeking revenge didn't hunt you down until they saw you.
Fixed bugs with Ring of Loss not firing often enough.
Ring of blast now breaks surrounding cages.
You are invincible as soon as you enter the Vortex now.
Rift map icon now disappears when Rift closes.
Vortex no longer claims food.
Potion of Healing now replenishes health to half of Max HP.
Healing Trap now cures all ailments as well as restoring your health.
Many more bug fixes - join the discord server to check out the full patch notes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
