Full notes
Full DeadWire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Quick hotfix for some side-objectives that weren't consistent
Act 3-2 - Squishing 2 enemies should count more consistently
Act 3-4 - Stealth-ing to shotgun is less punishing
Act 3-5 - Stunning enemies now counts correctly when multiple enemies are stunned at the same time
Act 4-1 - Shotgun correctly placed
Act 4-2 - Not opening walls SO could be blocked if multiple attempts were done
Have fun!
Source
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