What changed
1 fix0 additions0 changes0 removals
fixedSlightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)
Deadshot changes
fixedSlightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)
- Slightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)