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Steam News7 August 20232y ago

Deadshot Demo Update 3 changelog

- Slightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu

Full notes

Full Deadshot update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedSlightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)

Deadshot changes

fixedSlightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)

- Slightly increased interaction distance - Fixed transparent objects bot being visible trough glass - Fixed the mutant solider melee ragdoll - Readjusted the core top cables from the 3rd level - Fixed the keybind menu wrong anchoring on lower UI scale values - Fixed a weirdly posed ragdoll in the 5th level - Fixed a bug that would set the difficulty on hard when exiting the game on apocalypse difficulty - Fixed a bug where certain stuff like the player position wouldn't load properly after respawning (hopefully...)

Source

Steam News / 7 August 2023

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