Full notes
Full DeadNeverStop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
We’ve adjusted the drop logic of Skill Ball. Now the basic drop chance is lower than before, but you can increase the drop chance by increase your Luck!
And we adjust the weight connection of each card and tower in the shop. Now you can get the card or tower you want more easier than before base on the towers and the cards you have. We’ll keep improve the experience of weight connection data in order to make the experience of the game better.
The HP modify of zombies in different difficulty didn’t work in last update. We’ve also fixed it and adjust the enemies’ data.
We also make following things:
- Lower the zombies’ HP again!
- Lightly increase the speed of the zombie
- Lightly decrease the HP of the Bunker
- Decrease the damage of explosion by Toxic Tag Skill Ball again
- Adjust the Text of DESTRUCTION STAFF
- Fixed the problem that the damage will go wrong if you have TYRANT MARK
Source
Changelog.gg summarizes and formats this update. How we read updates.
