Full notes
Full Deadly Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Collision changes:
Jumping on the truck should no longer be possible.
Jumping on the power boxes by the stairs to the subway is no longer possible
The boost machines now have a collision box which should prevent jumping on them
The gap in the fence between the main building and the shed now has a larger collision box.
The broken wall behind the shed now has a wider collision box
The blue tarpaulin that covers the car now has a collision box over it, which prevents jumping on it
The green garbage can behind the gas station now has a collision box over it, which prevents jumping on it.
Perk:
If you die, all perk icons will be reset and the character values will be reset to the default
All perks can now be bought at the dealer (previously only 2xHP, Regeneration Boost and Movement Speed)
Prices at the dealer have been increased
Attachment:
At the request of some players, I added a flashlight as a test.
This attachment relates to the character and not to the weapon itself.
If this attachment is bought from the dealer, the flashlight can be used for all other weapons.
New entry in the keyboard layout. Look in the settings -> Default: "L"
Other fixes:
The light cone no longer shines through the wall
(Map: 2035) The two doors in the start building now have a collision box that prevents jumping through.
(Map: 2035) Zombies should now spawn faster
Buying ammunition (buying the same weapon) should now work reliably and costs half the price of the weapon
Changes:
New weapons have been added to the seller: 2 x sniper rifles, 1 x grenade launcher
Pistols can now also be equipped with the red dot sight and the circle sight
The zoom of the sights has been changed and so hopefully have more use.
Source
Changelog.gg summarizes and formats this update. How we read updates.
