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Steam News1 May 20262mo ago

Hotfix 0.20.4

Improved: Leaderboards (Endless and Weekly Mode) now always pin your score when available Balancing: Loot zombie now ignores pushback Fixed: Broken minigun didn't show tooltip in stash when playing with controller (thus

Full notes

Full Deadly Days: Roadtrip update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
  • Balance
  • Performance
changedImproved: Leaderboards (Endless and Weekly Mode) now always pin your score when available
fixedFixed: Broken minigun didn't show tooltip in stash when playing with controller (thus not repairable)
fixedFixed: Foliage settings not taking effect
fixedFixed: Loading screen tips missing spaces in some texts
fixedFixed: Loot zombie not dropping its kill reward
fixedFixed: Bits of Weekly Mode UI sometimes appearing in the pause menu during non-weekly runs

Deadly Days: Roadtrip changes

changedImproved: Leaderboards (Endless and Weekly Mode) now always pin your score when available
fixedFixed: Broken minigun didn't show tooltip in stash when playing with controller (thus not repairable)
fixedFixed: Foliage settings not taking effect
fixedFixed: Loading screen tips missing spaces in some texts
fixedFixed: Loot zombie not dropping its kill reward
  • ImprovedLeaderboards (Endless and Weekly Mode) now always pin your score when available
  • Balancing: Loot zombie now ignores pushback

  • Fixed: Broken minigun didn't show tooltip in stash when playing with controller (thus not repairable)

  • Fixed: Foliage settings not taking effect

  • Fixed: Loading screen tips missing spaces in some texts

  • Fixed: Loot zombie not dropping its kill reward

  • Fixed: Bits of Weekly Mode UI sometimes appearing in the pause menu during non-weekly runs

  • Fixed: Tooltip rendering underneath the pause menu when opening View Inventory from pause

  • Fixed: Missing flowers in the base center

  • Fixed: Recoil could push enemies off the navmesh

  • Fixed: Rare projectile crash where a delayed impact effect could be tied to the wrong origin item

  • Fixed: Small memory leak caused by rich text fields

Source

Steam News / 1 May 2026

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