Full notes
Full Deadly Cryptids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
After a long break, I reserved the time to code some improvements to Deadly Cryptids. Release 1.3.4 is available now and includes the following:
Fixed weapon edge-case bugs
Weapon holsters now not visible during the main menu
Reduce difficulty for some scenes
More save points for faster replay
Initial code for new Survival Mode (nothing is playable yet)
Added hidden keyboard shortcuts for demo purposes
Added keyboard shortcut for bonus scene "Stuck Under Pillar" (send me message if you want to play this scene)
Adding command line --skipIntroOnTrigger on startup will make the initial menu skippable on 'trigger pressed' immediately
The "Survival Mode" is a work in progress and will be in version 1.4.0 and will including a parachute jump. Stay tuned. Have fun playing Deadly Cryptids!
Source
Changelog.gg summarizes and formats this update. How we read updates.
