Full notes
Full Deadly Cryptids update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Deadly Cryptids changes
This release includes the following enhancements based on user feedback:
Casual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty:
Worms are slower
Enemies do less damage
First couple of scenes now have less worms
Sound
Heartbeat sound, when health is low, now fades away after 30 seconds
Watch
Wave to open watch now possible from further away
User feedback is always very welcome.
Have fun playing Deadly Cryptids.
Source
Changelog.gg summarizes and formats this update. How we read updates.
