HomeGamesUpdatesPricingMethodology
Steam News3 July 20215y ago

Deadly Cryptids 1.5.1 is now live

This release includes the following enhancements based on user feedback: Casual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty: Worms are slower Enemies do

Full notes

Full Deadly Cryptids update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedCasual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty:
changedEnemies do less damage
addedFirst couple of scenes now have less worms
changedSound
changedHeartbeat sound, when health is low, now fades away after 30 seconds

Deadly Cryptids changes

changedCasual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty:
changedEnemies do less damage
addedFirst couple of scenes now have less worms
changedSound
changedHeartbeat sound, when health is low, now fades away after 30 seconds

This release includes the following enhancements based on user feedback:

Casual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty:

  • Worms are slower

  • Enemies do less damage

  • First couple of scenes now have less worms

Sound

  • Heartbeat sound, when health is low, now fades away after 30 seconds

Watch

  • Wave to open watch now possible from further away

User feedback is always very welcome.

Have fun playing Deadly Cryptids.

Source

Steam News / 3 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.