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Steam News21 August 20214y ago

DEADLOKK NOW LIVE

Deadlokk is now LIVE and available to play for anyone! It has been difficult to get to this point due to our small development team (of 2.5 people) but we are now here.

Full notes

Full Deadlokk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • Server
  • Events
  • Maps
changedDeadlokk is now LIVE and available to play for anyone! It has been difficult to get to this point due to our small development team (of 2.5 people) but we are now here. We have SO many improvements and features lined up in the future and we cannot wait to implement these.
changedFor now, you can enjoy playing on our PVP servers against other players or play against the Environment in our PVE mode [Experimental]!
changedPlease don't hesitate to contact us on our discord or other social media regarding and ideas/improvements/bugs etc. It is greatly appreciated!
addedDynamic Items Currently, all items in PVP are static and predetermined in each build. We have a system that allows us to modify items and even create new items during the course of each game, like in PVE. These items are capable of tracking quest progress (if they spawn with a quest), update the buffs the item applies when a quest is completed, or be entirely randomized. They could even be in a set rotation weekly to change PVP meta based on what items are in rotation.
changedItem Quests These items will mainly consist of Copilots. We want it to be rewarding to achieve objectives alongside your copilot, and for it to be impactful when your Copilot is killed. Giving each Copilot quests and rewards for them will hopefully encourage players to not be so careless during the earlygame.
addedBlueprints We have a system to add items to the construction panel during a game. We want players to be able to find item ‘Blueprints’ in special-event and boss loot-drops. These Blueprints will unlock new items and ships in the carrier, if they are delivered to the Carrier successfully.

Deadlokk changes

changedDeadlokk is now LIVE and available to play for anyone! It has been difficult to get to this point due to our small development team (of 2.5 people) but we are now here. We have SO many improvements and features lined up in the future and we cannot wait to implement these.
changedFor now, you can enjoy playing on our PVP servers against other players or play against the Environment in our PVE mode [Experimental]!
changedPlease don't hesitate to contact us on our discord or other social media regarding and ideas/improvements/bugs etc. It is greatly appreciated!
addedDynamic Items Currently, all items in PVP are static and predetermined in each build. We have a system that allows us to modify items and even create new items during the course of each game, like in PVE. These items are capable of tracking quest progress (if they spawn with a quest), update the buffs the item applies when a quest is completed, or be entirely randomized. They could even be in a set rotation weekly to change PVP meta based on what items are in rotation.
changedItem Quests These items will mainly consist of Copilots. We want it to be rewarding to achieve objectives alongside your copilot, and for it to be impactful when your Copilot is killed. Giving each Copilot quests and rewards for them will hopefully encourage players to not be so careless during the earlygame.

Deadlokk is now LIVE and available to play for anyone! It has been difficult to get to this point due to our small development team (of 2.5 people) but we are now here. We have SO many improvements and features lined up in the future and we cannot wait to implement these.

For now, you can enjoy playing on our PVP servers against other players or play against the Environment in our PVE mode [Experimental]!

Please don't hesitate to contact us on our discord or other social media regarding and ideas/improvements/bugs etc. It is greatly appreciated!

WHAT’S NEXT?

Dynamic Items Currently, all items in PVP are static and predetermined in each build. We have a system that allows us to modify items and even create new items during the course of each game, like in PVE. These items are capable of tracking quest progress (if they spawn with a quest), update the buffs the item applies when a quest is completed, or be entirely randomized. They could even be in a set rotation weekly to change PVP meta based on what items are in rotation.

Item Quests These items will mainly consist of Copilots. We want it to be rewarding to achieve objectives alongside your copilot, and for it to be impactful when your Copilot is killed. Giving each Copilot quests and rewards for them will hopefully encourage players to not be so careless during the earlygame.

Blueprints We have a system to add items to the construction panel during a game. We want players to be able to find item ‘Blueprints’ in special-event and boss loot-drops. These Blueprints will unlock new items and ships in the carrier, if they are delivered to the Carrier successfully.

More Events We plan on adding a second “Comet” event in the same vein as the convoy event. The Comet will contain Gases and Crystals. The idea is to allow a team that has been prevented from farming Gases to get back into the game via the Comet and mining. Other events we want to add are: - Another event we want to add is a “Black Hole” that renders a portion of the map inaccessible - Shop-based events - Hazards in certain areas such as Void Clouds or other interesting effects

Carrier Selection In Lobby Carriers are a core part of Deadlokk. There are many ships to choose from that fulfill different roles, but currently only one class of playable carrier. We want to see a greater variety of Carriers to encourage each team to employ different tactics, without introducing a “counter pick” situation in the lobby.

Convoy Escort And Convoy Turrets The Convoy events seem a little too easy at the moment, we plan on adding escort units that defend the convoy and turret carts that will shoot enemies that come close to the convoy.

Source

Steam News / 21 August 2021

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