Full notes
Full Deadlokk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
- Balance
- UI and audio
addedGENERAL GAMEPLAY CHANGES - PVE Randomized Item Types - PVE Player Scaling - New Co-Pilot - New Ship - Ship Balance - Capture Point Timers - Warp Cooldown Changes - Carrier HP Buff and Upgrades Buff
addedVFX, SFX & UI - New Thrusters - New Healing VFX - VFX Countless Fixes
Deadlokk changes
addedGENERAL GAMEPLAY CHANGES - PVE Randomized Item Types - PVE Player Scaling - New Co-Pilot - New Ship - Ship Balance - Capture Point Timers - Warp Cooldown Changes - Carrier HP Buff and Upgrades Buff
addedVFX, SFX & UI - New Thrusters - New Healing VFX - VFX Countless Fixes
Welcome this is the FIRST ever patch notes for Deadlokk's early access release TODAY!
GENERAL GAMEPLAY CHANGES - PVE Randomized Item Types - PVE Player Scaling - New Co-Pilot - New Ship - Ship Balance - Capture Point Timers - Warp Cooldown Changes - Carrier HP Buff and Upgrades Buff
VFX, SFX & UI - New Thrusters - New Healing VFX - VFX Countless Fixes
BUG FIXES - Countless Bug Fixes (many undocumented!)
Read the full patch notes: FULL PATCH NOTES
Source
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