Full notes
Full Deadline Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Performance
- Balance
- Fixes
Deadline Escape changes
ADDED
Fov Slider on Controls Settings, 90 to 110, 90 was the previous baseline value, now it is 100.
M500 and RGR can now attach a Pistol Reddot Sight.
Changed
Adjusted parts of the Warehouse structure to improve movement between areas.
Increased the UI space for Container Windows.
Changed Pistols, Foods, Drinks, Med Consumables, throwables and flashlight run animations.
Poker Chips items can now be found on Poker Tables around raidable maps.
Optimizations on Crossroads, Mall and Deadrise.
Vest Pockets name on inventory changed to VEST.
Increased the cost of the All Item Box at the level 10 vendor.
Changed all ADR, G14, M500, RGR, and some VK7 aimed sights.
ZTX, T11 Magazine, MZ Magazine model models have been edited.
Changed ZTX, T11, MZ, T11 Magazine, MZ Magazine icons.
Changed 7.62 and 5.56 drums icons and model, but the ammo capacity remains the same.
Adjusted how the character holds the following items: Z50, R16, S890, HW, T11, M30, Hunting Rifle, Handcannon, MZ, SB12, VK7, VK4, ADR, R4, ZTX, ZT7, KLT, RGR, RT6, M500, Falcon, G14, Kov, all Foods, Drinks and Med Consumables.
Changes to ammo names: .308 to .338, 7.62 to 7.62x39, 5.56 to 5.56x45, .40mm to .40, .45mm to .45, .22mm to .22
FIXED
Janitor Door not showing Exclamation mark on Unlock Any doors Quests.
Completing Breaking Bad Quest without placing Bk's Drugs at the box.
Powering Up Generator Fuel Tank and Generator Engine not showing Quest Exclamation mark.
Character Stuck on Barrels near car on Deadrise Trailer Park.
Character Stuck on Fence near Warehouse Dead Rebel on the couch.
Character Stuck on concrete pipe on Deadrise Motel.
Character stuck at a Truck loaded with wood at the Deadrise Tunnel.
Character stuck on Deadrise Garbage Dump Containers.
No longer possible to climb the mountain near the garbage dump.
Concrete pipe without collison on Garbage Dump.
Invisible Wall on Amazoff.
Warehouse underground flooded area not letting pickup items spawned on the floor.
T2 and T3 safespots had their weight capacities swapped.
Zombie spawning below the ground near South Boat Extraction on Deadrise.
Weapon Box showing wrong inventory slots on item tooltip.
Crossroads Rebel Camp spawning T3 tier items.
Wrong collison on Power Station, not letting pickup items inside drawer.
Wrong collision on a wall on Construction Zone.
Wrong name on Tactical Helmet.
Source
Changelog.gg summarizes and formats this update. How we read updates.
