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Steam News4 December 20257mo ago

Deadline Escape Demo Update v0.1.0

ADDED Added a sound effect when holding a consumable. Added a Consume option to consumables when they are equipped in the Hideout. Added a sound effect when switching equipped items.

Full notes

Full Deadline Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes8 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedADDED
addedAdded a sound effect when holding a consumable.
addedAdded a Consume option to consumables when they are equipped in the Hideout.
addedAdded a sound effect when switching equipped items.
addedAdded a Gunshot Detection stat to weapon tooltips.
addedAdded a Gunshot Detection stat to silencer tooltips.

Deadline Escape changes

addedADDED
addedAdded a sound effect when holding a consumable.
addedAdded a Consume option to consumables when they are equipped in the Hideout.
addedAdded a sound effect when switching equipped items.
addedAdded a Gunshot Detection stat to weapon tooltips.

ADDED

  • Added a sound effect when holding a consumable.

  • Added a Consume option to consumables when they are equipped in the Hideout.

  • Added a sound effect when switching equipped items.

  • Added a Gunshot Detection stat to weapon tooltips.

  • Added a Gunshot Detection stat to silencer tooltips.

  • Added 4 new rebel spawn points in the Warehouse.

CHANGED

  • Updated silencer descriptions.

  • Updated flashlight attachments descriptions.

  • Updated the damage icon tooltip when looking to a dropped weapon.

  • Reordered the tooltip layout for weapons and vests.

  • Changed the opening direction of the Operations Room and Manager’s Office doors (this only applies to new saves).

  • The weapon damage stat now displays the exact damage for Head, Chest, and Limbs.

  • Adjusted the values for sound attraction when firing weapons.

  • Silencers now reduce the sound attraction when shooting.

  • Walking noise now attracts enemies within 3 meters.

  • Running noise now attracts enemies within 7 meters.

  • Crouching reduces your noise to zero, preventing enemy detection.

  • Increased the light effect when enemies shoot.

FIXED

  • Fixed looking at a dropped item descriptions tooltip sometimes bleeding off-screen.

  • Fixed an issue where switching consumables while using them caused visibility and sound problems.

  • Fixed an issue where aiming immediately after stopping running caused an incorrect camera transition.

  • Fixed enemy bullet impact decals appearing incorrectly on the player's body.

  • Fixed an issue where starting the game for the first time would incorrectly load pre assigned keybinds for Quick Sell and Quick Drop.

Source

Steam News / 4 December 2025

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