Full notes
Full Dead Oculus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
In preparing for Dead Oculus's 1.0 release, there were a few improvements that the game's demo could also benefit from.
Sound
Vastly expanded the game's sound coverage - Readjusted mastering on the audio -- sound volume is now balanced for 50%, so you may have to update your sound settings
Quality of Life
Your equipped items now automatically display in item selection screens - Boss spawn zones are now coloured - New players are now given a prompt to let them know that the pause menu exists - Made the text on the demo completion screen go by much quicker - Wishlist button now opens the store page directly on the Steam overlay - The demo can now be playable in browser on GX.Games - Other minor improvements
Balance
Reduced SMG damage 0.2 -> 0.14 tiers of damage - Increased Machine Gun reload speed 3.0 -> 2.0 seconds
Source
Changelog.gg summarizes and formats this update. How we read updates.
